Horn of the Abyss is an unofficial add-on to Heroes of Might and Magic III. It's being created completely by fans of the game. Therefore, it can bring to mind another unofficial fan-made add-on — In the Wake of Gods — or one of its many modifications, but the difference is in the project's nature. Unlike the above, Horn of the Abyss is
Cove. Cove is a neutral alignment town with the captain and navigator hero classes. Cove armies are composed of pirates, smugglers, and thieves, as well as those with whom they have forged alliances. Cove represents Regna . Cove's native terrain is swamp . Pub - Horde building which increases crew mate and seaman growth by +4 per week. Roost

Growth: 1. The 7th level unit from Tower, Giant, has the biggest damage out from all the units in the game, and at the same time is one of the cheapest of its tier. Unfortunately, it has its flaws, which are small health pool and low speed and defense attribute. The upgraded unit, Titan, is a masterpiece - not only that it receives a big attack

Dragonflies S tier absolutely. It's the best rush unit. If you have that hero with Dragonflies as specialty (Korbac i think his name is) and get the +1 speed, plus since it's a fortress hero he'll have high defence, several stacks of 10 to 15 Dragonflies is the heaviest counter early game to the best regular early game strat; using rangers.
The HoMM heroes' short background narratives often give fantastic oneshot prompts and closely resemble your average D&D character backstories. It would only make sense to compare the two - heroes continue their stories as part of the player's army, while D&D characters write the rest of their story as the campaign progresses.
The best way to beat 200% would probably be how well u do in the first few days. A good starting hero would really help a lot, e.g. a spell casting hero, so that you can kill most lvl 1-3 monsters without much difficulty. Later in the game you may then wan to switch to another hero of your choice. 3OkYZ. 459 331 23 192 124 363 182 435 41

heroes of might and magic 3 best units